π§³Traveling & Migration
Welcome, welcome, intrepid travelers of Parallel World! In this era of technological marvels, both travel and migration are indispensable for discovering new places and connections. With a Traveling card or Migration card, players can now easily move and explore different cities and experience various in-game environments. In this section, we will delve into various aspects of Travel & Migration, including its requirements and limitations.

Traveling
Players can travel to other cities by reaching the airport and having a Traveling Card on hand. Each trip consumes a Traveling Card and only concludes when the player chooses to end it.
Travel-Related Activity
While traveling, players can still engage in various activities, including:
Mining
Making investments
Operating a building
Working
Travel-Related Emergency Scenarios
If a player enters a near-death state during travel, they will be transported to a hospital in the city they are visiting for treatment, the costs for treatment are identical to those incurred by local citizens.

Migration
Using a migration card in the backpack allows a player to leave their current city, with assets like building investment, and mine profits remains untouched, but players will relinquish their current city position and start anew as citizens of the new city.
Travel & Migration Restrictions
While travel and migration are gateways to unimaginable thrills and exploits, there are a few pesky limitations we must acknowledge. These are the scenarios where your wanderlust will be temporarily put on hold, including:
Near-death state
Bankruptcy state
Insufficient level
Arrested state
Wanted state
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