🧳Traveling & Migration

Welcome, welcome, intrepid travelers of Parallel World! In this era of technological marvels, both travel and migration are indispensable for discovering new places and connections. With a Traveling card or Migration card, players can now easily move and explore different cities and experience various in-game environments. In this section, we will delve into various aspects of Travel & Migration, including its requirements and limitations.

Traveling

Players can travel to other cities by reaching the airport and having a Traveling Card on hand. Each trip consumes a Traveling Card and only concludes when the player chooses to end it.

While traveling, players can still engage in various activities, including:

  • Mining

  • Making investments

  • Operating a building

  • Working

It's important to note that investing and operations incurs an additional 10% handling fee, which will be collected by the City Hall and players cannot pre-purchase land plots of the city they are traveling to.

If a player enters a near-death state during travel, they will be transported to a hospital in the city they are visiting for treatment, the costs for treatment are identical to those incurred by local citizens.

Running out of funds during the trip will result in the player returning to their current residence city for passive mining to settle debts. They can then resume their journey without ending it prematurely.

Migration

Using a migration card in the backpack allows a player to leave their current city, with assets like building investment, and mine profits remains untouched, but players will relinquish their current city position and start anew as citizens of the new city.

After using a migration card, a cooldown of 72 hours begins during which another Migration Card cannot be used.

Travel & Migration Restrictions

While travel and migration are gateways to unimaginable thrills and exploits, there are a few pesky limitations we must acknowledge. These are the scenarios where your wanderlust will be temporarily put on hold, including:

  • Near-death state

  • Bankruptcy state

  • Insufficient level

  • Arrested state

  • Wanted state

Plan your travels and migrations wisely, considering all restrictions to avoid interruptions and ensure a smooth journey.

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