Basic Attributes and Near-Death State
Basic Attributes
The avatar has four basic attributes: Nutrition, Hydration, Energy, and Happiness. These attributes are vital in the game, as citizens will need the basic attributes to operate the buildings.
Nutrition:
Operate Training at commercial buildings will cost Nutrition.
Replenish through Food type building.
Hydration:
Operate Meetings at commercial buildings will cost Hydration.
Replenish through Beverage type building.
Energy:
Operate Overtime at commercial buildings will cost Energy.
Replenish through Leisure type building.
Happiness:
Operate Appraisal at commercial buildings will cost Happiness.
Replenish through Recreational type building.
Near-Death State:
If any two of the basic attributes drop to zero, you will enter a near-death state, rendering you unable to perform any action, and you will be transported to the hospital urgently for treatment.
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